GTGE API

Package com.golden.gamedev.object.collision

Collision implementation.

See:
          Description

Interface Summary
CollisionShape CollisionShape interface represents a form of geometric shape that behave as sprite collision area.
 

Class Summary
AdvanceCollisionGroup Accurates collision check that able to check collision between one sprite with many sprites (one to many collision check).
BasicCollisionGroup Basic collision check, only check whether a collision occured or not.
CollisionBounds Checks collision for specified boundary.
CollisionGroup Basic collision check, with calculation of some collision events, such as collision side, and sprite return position.
CollisionRect Optimized java.awt.Rectangle with double precision.
PreciseCollisionGroup Subclass of CollisionGroup that calculate precise sprite position after collision.
 

Package com.golden.gamedev.object.collision Description

Collision implementation.

See Also:
CollisionManager

GTGE API

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