GTGE API

Package com.golden.gamedev.engine

Provides the base engines that interfacing GTGE users to hardware level abstraction.

See:
          Description

Interface Summary
BaseGraphics BaseGraphics interface provides all needed graphics function for drawing unto screen.
BaseInput BaseInput interface provides all needed functions for polling keyboard and mouse input.
BaseTimer BaseTimer interface is an interface for running a loop constantly in a requested frame per second.
 

Class Summary
BaseAudio Audio manager that manages playing, stopping, looping of multiple audio sounds (BaseAudioRenderers).
BaseAudioRenderer A simple abstraction for playing audio sound.
BaseIO Class to get external resources object, such as java.io.File, java.io.InputStream, and java.net.URL.
BaseLoader Class for loading and masking images, and also behave as storage of the loaded images.
 

Package com.golden.gamedev.engine Description

Provides the base engines that interfacing GTGE users to hardware level abstraction. This package is the real "game engine" that interfacing between game and hardware-machine.

This package consists of :

Related Documentation

For how-to-use the engines tutorials, please see :

See Also:
com.golden.gamedev.engine.graphics, com.golden.gamedev.engine.input, com.golden.gamedev.engine.timer, com.golden.gamedev.engine.audio

GTGE API

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