GOLDEN T GAME ENGINE

Game Programming for Java Programmer


Golden T Game Engine Change Log

GTGE change log :

Change log legends :

+ Added
+ Updated
+ Removed
+ Renamed / Repackage
+ Bug Fix
+ General Comment

 


Upgrade Procedure

The following procedure should upgrade your game source code from your previously used GTGE library to the current library :

  1. Compile your source code againts the new library
    It will generates a few to many compile errors
  2. Write down the classes that generates the errors
  3. Update the classes that generates the error in CHANGELOG.html (this page) for removed (-) or renamed (r) methods
    Start from the version that the game currently used to the current library version
  4. After your game source code has been successfully compiled
    Check again CHANGELOG.html (this page) for any changes for every classes that the game used
  5. Run the game! now it should be run same like the old one (or better)
If the game is still not working properly, ask for help in GTGE message board with explanation of :
  • What that isn't working or behave differently from the old one
  • Write down the GTGE library version the game used before and the exception thrown by the game (if any)
The message board is located at : http://www.goldenstudios.or.id/forum/

Note: hover mouse pointer on any links on this page to pop its tooltip

 


GTGE CHANGE LOG

Game Version Changes
Version 0.2.3
07/03/05

@ upgrade procedure

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Version 0.2.2
03/20/05

@ upgrade procedure

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Version 0.2.1
02/23/05

@ upgrade procedure

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Version 0.2.0
01/15/05

@ upgrade procedure
  • major changes summary :
    • many fundamental changes in this version.
      see this article for how-to-convert your game source code from previous version to this version.
    • complete documentation.
    • complete new tutorial.

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Version 0.1.4
08/30/04

@ upgrade procedure
  • major changes summary :
    • fully working of GameEngine and GameObject class.
    • improved documentation.
    • fixed bugs in graphics engine that cause the game sometimes can not enter fullscreen mode.
    • fixed bugs in midi and wave audio renderer.
    • fixed numerous small bugs.
  • GameCursor class.
  • SpriteAnimation class.
  • AnimationSprite class.

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Version 0.1.3
07/16/04

@ upgrade procedure

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Version 0.1.2
04/19/04

@ upgrade procedure
  • major changes summary :
  • CollisionBounds class :
    • new collision check, checking collision between Sprite and its Background.
  • AbstractTileBackground class :
  • FontUtil class :
    • new font utility.
    • ability to create bitmap font from java.awt.Font.
    • ability to create true type font (*.ttf).
  • BackgroundColor class to ColorBackground class.
  • BackgroundImage class to ImageBackground class.
  • BackgroundTile class to TileBackground class.
  • IOFile class to FileUtil class.

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Version 0.1.1
04/01/04

@ upgrade procedure

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Version 0.1.0
03/19/04

@ upgrade procedure
  • Initial released.

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